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FAQ
I’m drawn to complex products with a lot of moving pieces—AI-assisted tools, enterprise platforms, internal workflows, marketplaces, and health/wellness products. I like coming in when things are a bit tangled, mapping the mess, and turning it into clear flows and systems people can actually use.
I sit at the intersection of product, UX, design systems, and visual design. In practice that means owning journeys, flows, and patterns, then taking them all the way into high-fidelity UI and interaction details so the experience feels coherent across surfaces.
Both are on the table. I’m happy as a Staff/Principal IC owning a big problem space, and I’m also open to pure leadership roles where the focus is on guiding a team, setting direction, and partnering closely with product and engineering. The exact mix depends on the role and where I can be most useful.
I like to bring structure without killing momentum. That usually looks like: framing the problem clearly, mapping scenarios and edge cases, defining a system or pattern library, and keeping communication direct and human. Ambiguity doesn’t scare me; it’s often where the interesting work starts.
I started in visual and brand design—campaigns, emails, event work, and identity—and over time moved deeper into product, UX, and systems. That mix means I care a lot about the story and the surface, but I’m equally invested in how the whole thing works underneath.
I’m based in the U.S. and I strongly prefer remote-first teams. I’m open to occasional in-person time (onsites, quarterly meetups, etc.), but a regular 2–3 days a week in an office would need to be a very special, very well-aligned role.
Email is the easiest way to get me. A quick note with the role, team, location/remote setup, and a link to the JD is perfect. If you already have a rough level and compensation range in mind, that context is helpful too.
FAQ
I’m drawn to complex products with a lot of moving pieces—AI-assisted tools, enterprise platforms, internal workflows, marketplaces, and health/wellness products. I like coming in when things are a bit tangled, mapping the mess, and turning it into clear flows and systems people can actually use.
I sit at the intersection of product, UX, design systems, and visual design. In practice that means owning journeys, flows, and patterns, then taking them all the way into high-fidelity UI and interaction details so the experience feels coherent across surfaces.
Both are on the table. I’m happy as a Staff/Principal IC owning a big problem space, and I’m also open to pure leadership roles where the focus is on guiding a team, setting direction, and partnering closely with product and engineering. The exact mix depends on the role and where I can be most useful.
I like to bring structure without killing momentum. That usually looks like: framing the problem clearly, mapping scenarios and edge cases, defining a system or pattern library, and keeping communication direct and human. Ambiguity doesn’t scare me; it’s often where the interesting work starts.
I started in visual and brand design—campaigns, emails, event work, and identity—and over time moved deeper into product, UX, and systems. That mix means I care a lot about the story and the surface, but I’m equally invested in how the whole thing works underneath.
I’m based in the U.S. and I strongly prefer remote-first teams. I’m open to occasional in-person time (onsites, quarterly meetups, etc.), but a regular 2–3 days a week in an office would need to be a very special, very well-aligned role.
Email is the easiest way to get me. A quick note with the role, team, location/remote setup, and a link to the JD is perfect. If you already have a rough level and compensation range in mind, that context is helpful too.
FAQ
I’m drawn to complex products with a lot of moving pieces—AI-assisted tools, enterprise platforms, internal workflows, marketplaces, and health/wellness products. I like coming in when things are a bit tangled, mapping the mess, and turning it into clear flows and systems people can actually use.
I sit at the intersection of product, UX, design systems, and visual design. In practice that means owning journeys, flows, and patterns, then taking them all the way into high-fidelity UI and interaction details so the experience feels coherent across surfaces.
Both are on the table. I’m happy as a Staff/Principal IC owning a big problem space, and I’m also open to pure leadership roles where the focus is on guiding a team, setting direction, and partnering closely with product and engineering. The exact mix depends on the role and where I can be most useful.
I like to bring structure without killing momentum. That usually looks like: framing the problem clearly, mapping scenarios and edge cases, defining a system or pattern library, and keeping communication direct and human. Ambiguity doesn’t scare me; it’s often where the interesting work starts.
I started in visual and brand design—campaigns, emails, event work, and identity—and over time moved deeper into product, UX, and systems. That mix means I care a lot about the story and the surface, but I’m equally invested in how the whole thing works underneath.
I’m based in the U.S. and I strongly prefer remote-first teams. I’m open to occasional in-person time (onsites, quarterly meetups, etc.), but a regular 2–3 days a week in an office would need to be a very special, very well-aligned role.
Email is the easiest way to get me. A quick note with the role, team, location/remote setup, and a link to the JD is perfect. If you already have a rough level and compensation range in mind, that context is helpful too.